Making your very first Super Mario Maker 2 stage is a daunting prospect. What parts should you use? How should you lay them out? How do you pace your level, and make a fair challenge? To help you clear this hurdle, here are ten steps you can follow to get your first level made, published, and open for feedback.

Leave your level codes in the comments below and I’ll play them next week on a livestream on YouTube.

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Video chapters

00:00 – Introduction
01:20 – Step 1: Choose a Main Mechanic
02:20 – Step 2: Consider Every Evolution
03:10 – Step 3: Introduce the Mechanic
03:51 – Step 4: Ramp up the Challenge
04:57 – Step 5: Find Combinatorial Mechanics
06:10 – Step 6: Create the Second Half
07:53 – Step 7: Add in Enemies and Items
08:39 – Step 8: Playtest and Bugfix
10:32 – Step 9: Do your Research
11:30 – Step 10: Start Again

Games shown in this episode (in order of appearance)

Super Mario Maker 2 (Nintendo, 2019)
Braid (Number None, 2008)
Super Mario 3D World (Nintendo, 2013)
New Super Mario Bros. U (Nintendo, 2012)
Super Mario Odyssey (Nintendo, 2017)
Bomb Chicken (Nitrome, 2018)
Mega Man 11 (Capcom, 2018)
Celeste (Matt Makes Games, 2018)
Shovel Knight (Yacht Club Games, 2014)
Rayman Legends (Ubisoft Montpellier, 2013)
Donkey Kong Country: Tropical Freeze (Retro Studios, 2014)

Music used in this episode

Super Mario Maker soundtrack – Nintendo
Super Mario Maker 2 soundtrack – Nintendo

Nguồn: https://shaarique.com/

Xem thêm bài viết khác: https://shaarique.com/game/

21 Comments

Game Maker's Toolkit

July 4, 2020

Thanks to everyone who joined me for the livestream. If you missed it, you can watch the recording here – https://youtu.be/OBSwAmXtoBM

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Anbu

July 4, 2020

you dont actually have to introduce the mechanics because people played thru alot of levels already(its a diffrent environment)

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IonlyPlay Katarina

July 4, 2020

What? 28 Goombas on a seasaw sounds epic. I dont know what you have against goomas. but ima incorporate that in my next level

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Ingvild Grinde

July 4, 2020

how do we make night levels??

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Patrick Pelosi

July 4, 2020

0:05 in a few days it will be out for a year*

Lol that was just a funny joke ik this video was made a few days after the game came out

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nobody

July 4, 2020

Tysm i now know more

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CamBhoy Gamer

July 4, 2020

T3G-NYK-HVG

P-Switch Madness

This one is all about P-Switches then I added Pow blocks and vines.

Hope you can play it 😂

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Bob Mills

July 4, 2020

gawd im so fucking stupid how do I make a invisble block have a star come out I only know how to do a inviso block

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NES Guy

July 4, 2020

To make your levels really unique and creative do this.
1. Use one platforming idea and brainstorm how you will use it
2. Add a visual gimmick
3. Make sure the one mechanic isn't that linear. Add another gimmick to the mix and maybe combine them if they are fun together.
4. Don't be afraid to have a 3rd gimmick that is only in one or two sections. It can add a unique breather moment or ade visual charm.
5. Make sure your level has progression. Don't have one gimmick repeat and repeat. Understand when a gimmick should have a long breather in place for another gimmick or visual gimmick.
6. Take risks: Nowadays it seems like very simle and easy is the new meta of level design. Apparantly everyone loves these. Add suprises, make unique challenges, combine enemies in interesting ways.

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TeslaPenguin1

July 4, 2020

10:16 reset doors would be good. Also if the player was skilled enough they could probably do a shell jump (but if they get stuck there they probably won't be able to)

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Bloxy Studio’s!

July 4, 2020

How do you make the end flag?

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Noriaki Kakyoin

July 4, 2020

I finally got my level uploaded

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Suffix 91

July 4, 2020

Everyone play mine I made it’s called “dangerously fun” !!

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Fan page

July 4, 2020

Should I get it

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THICK BOY

July 4, 2020

Thank you

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Babu and Buba Bros

July 4, 2020

Thanks! 🙂

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Generic Jake

July 4, 2020

King of the Swinging Jungle: HFF-JW0-65G

Sliding Slopes: FBL-MRM-6RG

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Huh Neat

July 4, 2020

0:53 This is actually peak level design, it's just too complex for you to comprehend.

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Elliott Hill

July 4, 2020

how did you section off parts of the video

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Joanna Maddocks

July 4, 2020

Try my super Mario course spicy deth run the code is 8G5Y28Q0H

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The megaman Slayer of justice

July 4, 2020

It’s basically your imagination your dream courses and a new world! That you can make and put levels in my worlds are pretty short but cool!

Edit: I need help with the puzzle ones the on off switch’s those puzzle thingys

Reply

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